142 lines
2.1 KiB
C++
142 lines
2.1 KiB
C++
#include "pch.h"
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#pragma once
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#include <BWAPI.h>
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#include "../Source/BWEM/src/bwem.h";
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#include "../Source/Util.h";
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using namespace BWAPI;
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namespace CheckItemTest
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{
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TEST(CheckItemTest, DISABLED_checkBases)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkEvoChamber)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkGas)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkHive)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkHydraDen)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkHydralisk)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkMacroHatch)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkMutalisk)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkNewBase)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkQueensNest)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkSpawningPool)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkSpire)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkSpore)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkSunken)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkSupply)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkWorkers)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkUltraCavern)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkUltralisk)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkZergling)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkHydraRange)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkHydraSpeed)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkLair)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkLingSpeed)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkOverlordSpeed)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkGroundArmor)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CheckItemTest, DISABLED_checkMissile)
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{
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EXPECT_EQ(0, 0);
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}
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} |