88 lines
1.2 KiB
C++
88 lines
1.2 KiB
C++
#include "pch.h"
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#pragma once
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#include <BWAPI.h>
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#include "../Source/BWEM/src/bwem.h";
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#include "../Source/Util.h";
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using namespace BWAPI;
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namespace CBaseTest
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{
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TEST(CBaseTest, DISABLED_addWorker)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_desiredSporeCount)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_desiredSunkenCount)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_extractorsBuilt)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_getDefense)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_getResources)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_initialize)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_initializeResources)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_isExposedToCenter)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_isSaturated)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_isStartLocation)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_setDefenseLocation)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_subtractWorker)
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{
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EXPECT_EQ(0, 0);
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}
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TEST(CBaseTest, DISABLED_techCount)
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{
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EXPECT_EQ(0, 0);
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}
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}
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class MockCBase : public CBase
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{
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public:
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}; |