#include "pch.h" #pragma once #include #include "../Source/BWEM/src/bwem.h"; #include "../Source/CBase.h"; #include "../Source/Util.h"; using namespace BWAPI; namespace UtilTest { TilePosition tp1 = TilePosition(0, 0); TilePosition tp2 = TilePosition(3, 4); Location l1 = Location(tp1, false); Location l2 = Location(tp2, false); BWAPI::UnitType drone = BWAPI::UnitTypes::Zerg_Drone; BWAPI::UnitType zergling = BWAPI::UnitTypes::Zerg_Zergling; TEST(UtilTest, DISABLED_buildWorkerIndex) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_completedBuilding) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_countUnits) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_eggCount) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_findUpgradeBuilding) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_getAreaAverage) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_getBaseIndex) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_getClosestOwnedBase) { EXPECT_EQ(0, 0); } TEST(UtilTest, getDistance) { EXPECT_EQ(Util::getDistance(tp1, tp2), 5); } TEST(UtilTest, getLocation) { Macro::locations.clear(); Macro::locations.push_back(l1); Macro::locations.push_back(l2); EXPECT_EQ(Util::getLocation(tp2), 1); } TEST(UtilTest, DISABLED_getNeighborArea) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_getNextExpand) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_getPath) { EXPECT_EQ(0, 0); } TEST(UtilTest, getQueueIndex) { Macro::queue.clear(); QueueEntry q1 = QueueEntry(drone, false, 0); QueueEntry q2 = QueueEntry(zergling, false, 0); Macro::queue.push_back(q1); Macro::queue.push_back(q2); EXPECT_EQ(Util::getQueueIndex(zergling), 1); } TEST(UtilTest, DISABLED_getTargetArea) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_getUnitIndex) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_getWalkDistance) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_isAttackingUnit) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_isBasePosition) { Macro::bases.clear(); CBase base = CBase(tp1); Macro::bases.push_back(base); EXPECT_TRUE(Util::isBasePosition(tp1)); EXPECT_FALSE(Util::isBasePosition(tp2)); } TEST(UtilTest, DISABLED_isOwned) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_ownedBy) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_reconstructPath) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_unitCounted) { EXPECT_EQ(0, 0); } TEST(UtilTest, DISABLED_workerBuildingTargetCount) { EXPECT_EQ(0, 0); } }