#include "pch.h" #pragma once #include #include "../Source/BWEM/src/bwem.h"; #include "../Source/Util.h"; using namespace BWAPI; namespace MilitaryTest { TEST(MilitaryTest, DISABLED_addSquadlessUnits) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_checkAttack) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_checkDefense) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_checkEnemiesAt) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_checkSquads) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_getAttackLocation) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_getBaseDefense) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_getClosestSquad) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_getIdleSquad) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_getMostVulnerableBase) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_inThreatRange) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_isThreatened) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_likelihoodToAttack) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_sendDefense) { EXPECT_EQ(0, 0); } TEST(MilitaryTest, DISABLED_shouldAttackNonMaxed) { EXPECT_EQ(0, 0); } }