#pragma once #include <BWAPI.h> #include "CBase.h" #include "CUnit.h" #include "Macro.h" using namespace BWAPI; class CBase; class CUnit; class CMap { public: static TilePosition getAreaAverage(const BWEM::Area* area); static TilePosition getAreaAverage(const BWEM::Area area); static TilePosition getChokepointCenter(const BWEM::Area* area, const BWEM::Area* neighborArea); static std::vector<const BWEM::Area*> getPath(const BWEM::Area* a1, const BWEM::Area* a2); static std::vector<const BWEM::Area*> reconstructPath(std::map<const BWEM::Area*, const BWEM::Area*> cameFrom, const BWEM::Area* current); };