////////////////////////////////////////////////////////////////////////// // // This file is part of the BWEM Library. // BWEM is free software, licensed under the MIT/X11 License. // A copy of the license is provided with the library in the LICENSE file. // Copyright (c) 2015, 2017, Igor Dimitrijevic // ////////////////////////////////////////////////////////////////////////// #ifndef BWEM_MAP_DRAWER_H #define BWEM_MAP_DRAWER_H #include #include #include "utils.h" #include "defs.h" class BMP; namespace BWEM { class Map; namespace utils { ////////////////////////////////////////////////////////////////////////////////////////////// // // // class MapDrawer // // ////////////////////////////////////////////////////////////////////////////////////////////// // class MapDrawer { public: static bool ProcessCommand(const std::string & command); static bool showSeas; static bool showLakes; static bool showUnbuildable; static bool showGroundHeight; static bool showMinerals; static bool showGeysers; static bool showStaticBuildings; static bool showBases; static bool showAssignedRessources; static bool showFrontier; static bool showCP; struct Color { static const BWAPI::Color sea; static const BWAPI::Color lakes; static const BWAPI::Color unbuildable; static const BWAPI::Color highGround; static const BWAPI::Color veryHighGround; static const BWAPI::Color minerals; static const BWAPI::Color geysers; static const BWAPI::Color staticBuildings; static const BWAPI::Color bases; static const BWAPI::Color assignedRessources; static const BWAPI::Color frontier; static const BWAPI::Color cp; }; private: static bool ProcessCommandVariants(const std::string & command, const std::string & attributName, bool & attribut); }; }} // namespace BWEM::detail::detail #endif