#pragma once #include #include "CBase.h" #include "CUnit.h" using namespace BWAPI; class CBase; class CUnit; class CPlayer { public: CPlayer(BWAPI::Player player); CPlayer(); std::vector bases; int gasLost; int gasSpent; int id; int mineralsGathered; int mineralsLost; int mineralsSpent; BWAPI::Player player; std::vector units; };