#include "pch.h" #pragma once #include #include "../Source/BWEM/src/bwem.h"; #include "../Source/QueueEntry.h"; using namespace BWAPI; namespace QueueEntryTest { BWAPI::TechType tech = BWAPI::TechTypes::Burrowing; BWAPI::UnitType unit = BWAPI::UnitTypes::Zerg_Drone; BWAPI::UpgradeType upgrade = BWAPI::UpgradeTypes::Zerg_Missile_Attacks; QueueEntry techEntry = QueueEntry(tech, false, 0); QueueEntry unitEntry = QueueEntry(unit, false, 0); QueueEntry upgradeEntry = QueueEntry(upgrade, false, 0); TEST(QueueEntryTest, isTech) { EXPECT_TRUE(techEntry.isTech()); EXPECT_FALSE(techEntry.isUnit()); EXPECT_FALSE(techEntry.isUpgrade()); } TEST(QueueEntryTest, isUnit) { EXPECT_FALSE(unitEntry.isTech()); EXPECT_TRUE(unitEntry.isUnit()); EXPECT_FALSE(unitEntry.isUpgrade()); } TEST(QueueEntryTest, isUpgrade) { EXPECT_FALSE(upgradeEntry.isTech()); EXPECT_FALSE(upgradeEntry.isUnit()); EXPECT_TRUE(upgradeEntry.isUpgrade()); } }