42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
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#pragma once
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#include <BWAPI.h>
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#include "CBase.h"
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#include "CUnit.h"
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#include "Macro.h"
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#include "Util.h"
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using namespace BWAPI;
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class Analysis
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{
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public:
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static double analyze(BWAPI::TechType tech);
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static double analyze(BWAPI::UnitType unit);
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static double analyze(BWAPI::UpgradeType upgrade);
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static double analyzeDrone();
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static double analyzeEvoChamber();
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static double analyzeGas();
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static double analyzeHatchery();
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static double analyzeHive();
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static double analyzeHydraDen();
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static double analyzeHydralisk();
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static double analyzeLair();
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static double analyzeMutalisk();
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static double analyzeOverlord();
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static double analyzeQueensNest();
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static double analyzeSpawningPool();
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static double analyzeSpire();
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static double analyzeSpore();
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static double analyzeSunken();
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static double analyzeUltraCavern();
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static double analyzeUltralisk();
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static double analyzeZergling();
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static double analyzeGroundArmor();
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static double analyzeHydraRange();
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static double analyzeHydraSpeed();
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static double analyzeLingSpeed();
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static double analyzeMissile();
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static double analyzeOverlordSpeed();
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};
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