kora-bot/Source/CBase.h

55 lines
1.1 KiB
C
Raw Normal View History

2023-04-10 23:31:02 +00:00
#pragma once
#include <BWAPI.h>
#include "KoraBot.h"
#include "Macro.h"
using namespace BWAPI;
using namespace Filter;
class CBase
{
public:
CBase(BWAPI::TilePosition tp);
CBase(BWAPI::Unit unit);
CBase();
const BWEM::Area* area;
bool complete;
int completedTime;
int creepColonyCount;
BWAPI::TilePosition defenseLocation;
bool exposedToCenter;
int lastAttack;
int lastSeen;
int mineralWorkers;
int mineralPatches;
int minsAmount;
int gasWorkers;
int gasPatches;
int gasAmount;
int originalMinerals;
int originalGas;
BWAPI::Position position;
bool startLocation;
int sporeCount;
int sunkenCount;
BWAPI::TilePosition tilePosition;
BWAPI::Unit base;
// functions
void addWorker(std::string resource);
int desiredSporeCount();
int desiredSunkenCount();
int extractorsBuilt();
void getDefense();
void getResources();
void initialize();
void initializeResources();
bool isExposedToCenter();
bool isOwned();
bool isSaturated(std::string resource);
bool isStartLocation();
void setDefenseLocation();
void subtractWorker(std::string resource);
int techCount();
};