A studio arts course exploring the fundamental concepts, techniques, styles, and mechanics used in the creation of graphic narrative. Contents to be covered include the fundamentals of sequential art, the purposes and formats of storyboards, basic terminology and concepts used in storyboarding, and the applications of storyboard techniques. Key visual storytelling structures are explored for the following industry applications: comics, animated films, graphic novels, commercials, documentaries, live action feature films, and video gaming.
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 |
Graphic Storytelling (4c)
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2022 |
Graphic Storytelling (4c)
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2021 |
Graphic Storytelling (4c)
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2020 |
Graphic Storytelling (4c)
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2019 |
Graphic Storytelling (4c)
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2018 |
Graphic Storytelling (4c)
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Graphic Storytelling (4c)
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2017 | ||||
2016 | ||||
2015 |
Graphic Storytelling (4c)
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2014 |
Graphic Storytelling (4c)
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2013 |
Graphic Storytelling (4c)
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2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 | ||||
2006 | ||||
2005 | ||||
2004 | ||||
2003 | ||||
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2000 | ||||
1999 | ||||
1998 |