Through direct experience in the community, this course explores the complex roles and relationships of art, education, and technology. Students will develop a plan to work with a media arts center, community organization, or school; final teams will produce real-world arts and education projects that ultimately will be realized as significant additions to their professional portfolio. The projects can include a range from traditional arts practice to creative writing, creative IT models, to community art and activism.
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2023 | ||||
2022 | ||||
2021 | ||||
2020 | ||||
2019 | ||||
2018 | ||||
2017 | ||||
2016 | ||||
2015 | ||||
2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
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2008 | ||||
2007 |