This studio/seminar consists of longer projects with attention to concept, process, and finish. The student will either work individually or as a member on a team and be expected to have a vision or concept they are driven to create. Some possible topics covered may include virtual environments, advanced shader networks, MEL, compositing, non photorealistic rendering, 3D graphics programming, game engines, or motion capture.
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 | ||||
2022 | ||||
2021 | ||||
2020 | ||||
2019 | ||||
2018 | ||||
2017 | ||||
2016 |
Adv Digital 3d Projects (4c)
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2015 |
Adv Digital 3d Projects (4c)
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2014 |
Adv Digital 3d Projects (4c)
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2013 |
Adv Digital 3d Projects (4c)
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2012 |
Adv Digital 3d Projects (4c)
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2011 |
Adv Digital 3d Projects (4c)
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2010 | ||||
2009 |
Adv Digital 3d Projects (4c)
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2008 |
Adv Digital 3d Projects (4c)
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2007 |