We will study theoretical and practical solutions to computational geometry problems found in computer graphics, visualization, vision, robotics, engineering, manufacturing, and geographic information systems. Â Topics include convex hulls, half-planes, Voronoi diagrams, Delaunay triangulations, binary space partitions, motion planning, visibility, and meshes. Course activities include programming assignments, written homework with proofs of computational complexity, and a term project with presentation. Â
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