This is the second course in the central track of the Writing concentration for GSAS students. In this project-intensive course, students will learn and practice basic, in-the-trenches writing and narrative development for games, including story outlines, cutscenes, scripted dialogue, systemic dialogue, and mission writing and design, across multiple game types and narrative genres.
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(Session 1) | (Session 2) | |||
2023 |
Writing For Games I (4c) [CI]
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2022 |
Writing For Games I (4c) [CI]
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Writing For Games I (4c) [CI]
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1998 |