This course introduces computational and procedural design approaches that are a logical extension to topics covered in Digital Constructs 2. Students will develop an understanding of computational logic through introductory design applications, both as advanced tooling and as generative design techniques. Methodological approaches will be contextualized by a presentation of historical and theoretical precedents. Techniques introduced will include scripting, Java, geospatial mapping. This course is offered in the fall semester and is required of all second-year architecture undergraduates in the B.Arch. program. Coordination of the relationship of course content to Architectural Design Studio 3 will be between the Digital Constructs 3 faculty instructor and the second-year architectural design studio coordinator and faculty.
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 |
Digital Constructs 3 (2c)
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2022 |
Digital Constructs 3 (2c)
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2021 |
Digital Constructs 3 (2c)
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2020 |
Digital Constructs 3 (2c)
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2019 |
Digital Constructs 3 (2c)
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2018 |
Digital Constructs 3 (2c)
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2017 |
Digital Constructs 3 (2c)
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2016 |
Digital Constructs 3 (2c)
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2015 |
Digital Constructs 3 (2c)
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2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 | ||||
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1998 |