This course describes the computer vision problems that underlie modern visual effects in movies, in which original video footage is transformed or augmented to create fantastic, yet plausible environments. The course provides a critical overview of the important literature for several problem categories, describing “under-the-hood” concepts and algorithms in mathematical detail. In many cases, the relevant academic research is only a few years old and has only recently been applied to movies, TV shows, and commercials.
Spring | Summer | Fall | ||
---|---|---|---|---|
(Session 1) | (Session 2) | |||
2024 | ||||
2023 | ||||
2022 | ||||
2021 | ||||
2020 | ||||
2019 | ||||
2018 | ||||
2017 | ||||
2016 | ||||
2015 | ||||
2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 | ||||
2006 | ||||
2005 | ||||
2004 | ||||
2003 | ||||
2002 | ||||
2001 | ||||
2000 | ||||
1999 | ||||
1998 |