As foundational course in the practice of critical game design, this course introduces students to major theorists in the field of game studies and topics including theories of play, space, narratology, ludology, identity, representation, culture and society. Students make integrative connections between theory and practice with a semester-long iterative design project, including critical writing, paper prototyping and peer feedback. Students explore game studies concepts both in a traditional research paper format, and in design practice.
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