Topics in Games Research is a special topics course for the Critical Game Design MS and PhD program in which students are exposed to cutting-edge research being conducted by faculty, learn advanced scholarly research methods, and experience a research-infused pedagogy. The content of this course will shift each semester, reflecting the research focus of the faculty member who offers it. This course may also be used to develop new curriculum. May be taken multiple times for credit. Â
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 |
Topics In Game Research (3c)
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Topics In Game Research (3c)
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2022 |
Topics In Game Research (3c)
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Topics In Game Research (3c)
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2021 |
Topics In Game Research (3c)
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Topics In Game Research (3c)
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2020 | ||||
2019 | ||||
2018 | ||||
2017 | ||||
2016 | ||||
2015 | ||||
2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 |