Through direct experience in the community, this course explores the complex roles and relationships of art, education, and technology. Students will develop a plan to work with a media arts center, community organization, or school; final teams will produce real-world arts and education projects that ultimately will be realized as significant additions to their professional portfolio. The projects can include a range from traditional arts practice to creative writing, creative IT models, to community art and activism.
| Spring | Summer | Fall | ||
|---|---|---|---|---|
| (Session 1) | (Session 2) | |||
| 2023 | ||||
| 2022 | ||||
| 2021 | ||||
| 2020 | ||||
| 2019 | ||||
| 2018 | ||||
| 2017 | ||||
| 2016 | ||||
| 2015 | ||||
| 2014 | ||||
| 2013 | ||||
| 2012 | ||||
| 2011 | ||||
| 2010 | ||||
| 2009 | ||||
| 2008 | ||||
| 2007 | ||||