This course surveys 5000 years of game history, from ancient Sumer/Sumerian to the latest next-generation consoles and MMOGs. In parallel with this historical tour, several major theories will be examined about the nature of play and the nature of games. Along the way, it will also look at how games and play influence the cultures they are found in, and how culture in turn influences how people structure their leisure time will also be considered.
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 |
History And Culture Of Games (4c) [CI] [HInq]
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History And Culture Of Games (4c) [CI] [HInq]
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2022 |
History And Culture Of Games (4c) [CI] [HInq]
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History And Culture Of Games (4c) [CI] [HInq]
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2021 |
History And Culture Of Games (4c) [CI] [HInq]
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History And Culture Of Games (4c) [CI] [HInq]
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2020 |
History And Culture Of Games (4c) [CI] [HInq]
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History And Culture Of Games (4c) [CI]
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History And Culture Of Games (4c) [CI] [HInq]
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2019 |
History And Culture Of Games (4c) [CI]
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History And Culture Of Games (4c) [CI]
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History And Culture Of Games (4c) [CI] [HInq]
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2018 |
History And Culture Of Games (4c) [CI]
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History And Culture Of Games (4c) [CI]
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History And Culture Of Games (4c) [CI]
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2017 | ||||
2016 | ||||
2015 | ||||
2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 |