Writing for Games II

GSAS-4250

This is the third course in the central track of the Writing concentration for GSAS students. In this course, students gain exposure to elements of the bigger creative picture, including intellectual property (IP) development, world-building, and original character design. Students also continue to refine their competency in game writing essentials while exploring complex game narrative challenges such as branching, open-world, and other non-linear structures.

4 credits

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2023
Writing For Games II (4c)
  • Maurice W Suckling
Seats Taken: 12/19
2022
2021
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007