Topics in Game Research

GSAS-6200

Topics in Games Research is a special topics course for the Critical Game Design MS and PhD program in which students are exposed to cutting-edge research being conducted by faculty, learn advanced scholarly research methods, and experience a research-infused pedagogy. The content of this course will shift each semester, reflecting the research focus of the faculty member who offers it. This course may also be used to develop new curriculum. May be taken multiple times for credit.

3 credits
Cross-listed with:
Prereqs:
none

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2024
Topics In Game Research (3c)
  • Mei Si
Seats Taken: 0/19
2023
Topics In Game Research (3c)
  • Robert F. Nideffer
Seats Taken: 14/19
Topics In Critical Game Design (3c)
  • James Wilson Malazita
Seats Taken: 15/14
2022
Topics In Game Research (3c)
  • Benjamin Chia-Ming Chang
  • Sylvain Payen
Seats Taken: 12/38
Topics In Game Research (3c)
  • Kathleen Ruiz
Seats Taken: 15/19
2021
Topics In Game Research (3c)
  • Kathleen Ruiz
Seats Taken: 11/19
Topics In Game Research (3c)
  • Nicholas J. Mizer
Seats Taken: 16/19
2020
2019
2018
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007
2006
2005
2004
2003
2002
2001
2000
1999
1998