Art, Community, and Technology

ARTS-6250

This course explores the complex roles and relationships of art, education, and technology by giving students direct experience in the community. Students will develop a plan to work with a media arts center, community organization, or school; final teams will produce real-world arts and education projects that can become significant additions to their professional portfolio. The projects can include a range of practices including but not limited to traditional arts, creative writing, creative IT, community art, and activism. Graduate students who take this course will write a mid-term and final paper, plus offer an independent public presentation of their work.

4 credits
Prereqs:
none

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2023
2022
2021
Art, Community And Technology (4c)
  • Branda Miller
Seats Taken: 0/3
2020
Art, Community And Technology (4c)
  • Branda Miller
Seats Taken: 0/3
2019
Art, Community And Technology (4c)
  • Branda Miller
Seats Taken: 0/3
Art, Community And Technology (4c)
  • Branda Miller
Seats Taken: 0/19
2018
Art, Community And Technology (4c)
  • Branda Miller
Seats Taken: 1/3
2017
Art, Community And Technology (3c)
  • Branda Miller
Seats Taken: 1/3
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007
2006
2005
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2003
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