Topics in COGS

COGS-4960

Course codes between X960 and X979 are for topics courses. They are often recycled and used for new or experimental courses.

1-6 credits
Prereqs:
none

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2023
Social Computing (4c)
  • Tomasz Strzalkowski
Seats Taken: 15/29
Extended Cognition (1-6c)
  • Bram Van Heuveln
Seats Taken: 5/0
2022
Social Computing (4c)
  • Tomasz Strzalkowski
Seats Taken: 14/29
Extended Cognition (1-6c)
  • Bram Van Heuveln
Seats Taken: 18/0
2021
Social Computing (4c)
  • Tomasz Strzalkowski
Seats Taken: 8/19
Human Movement Control (4c)
  • Wayne D. Gray
Seats Taken: 6/19
2020
Social Computing (4c)
  • Tomasz Strzalkowski
Seats Taken: 8/19
Human Motor Control (4c)
  • Wayne D. Gray
Seats Taken: 2/10
2019
2018
2017
Natural Languages (4c)
  • Marjorie McShane
Seats Taken: 14/16
Skilled Performance & Training (4c)
  • Wayne D. Gray
Seats Taken: 1/0
2016
Advanced Linguistics (4c)
  • Michael J Kalsher
  • Sergei Nirenburg
Seats Taken: 0/0
2015
2014
2013
Game Development Project II (4c)
  • Elizabeth A Large
  • Benjamin Chia-Ming Chang
Seats Taken: 11/15
Intelligent Virtual Agents (4c)
  • Mei Si
Seats Taken: 4/10
2012
Game Development II (4c)
  • Elizabeth A Large
  • Marc Christian Destefano
Seats Taken: 16/15
Intelligent Virtual Agents (4c)
  • Mei Si
Seats Taken: 5/10
2011
Game Development II (4c)
  • Elizabeth A Large
  • Benjamin Chia-Ming Chang
Seats Taken: 14/15
Intelligent Virtual Agents (4c)
  • Mei Si
Seats Taken: 4/25
2010
Game Development II (4c)
  • Elizabeth A Large
  • Marc Christian Destefano
Seats Taken: 22/20
Cognitive Robotics (4c)
  • Vladislav Daniel Veksler
Seats Taken: 3/0
2009
Game Development II (4c)
  • Elizabeth A Large
  • Marc Christian Destefano
Seats Taken: 14/20
Programming For Ai & Cog Sci (4c)
  • Vladislav Daniel Veksler
Seats Taken: 8/10
2008
2007
2006
2005
2004
2003
2002
2001
2000
1999
1998