This course is primarily concerned with learning how to build any interactive experience or artwork from concept to completion. It will introduce open-source, cross-platform programming libraries and tools used by artists and programmers to create interactive experiences and artworks for museum installations, festivals, VJ-ing, projection mapping, interactive experiences/artworks, and more. Then, the course starts to address the questions: Is code an art form? What is interactive art? Is software art?
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 | ||||
2022 | ||||
2021 | ||||
2020 | ||||
2019 |
Art & Code & Interactivity (4c)
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2018 | ||||
2017 |
Art & Code & Interactivity (3c)
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2016 | ||||
2015 |
Art & Code & Interactivity (3c)
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2014 |
Art & Code & Interactivity (3c)
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2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 | ||||
2006 | ||||
2005 | ||||
2004 | ||||
2003 | ||||
2002 | ||||
2001 | ||||
2000 |
Creative Seminar II (2c)
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1999 | ||||
1998 |