Experimental Game Design

GSAS-4510

Experimental Game Design is an upper level studio arts course focusing on the creation of innovative, workable game prototypes using a variety of interactive multimedia. Games are considered as a new genre and are analyzed as cultural artifacts. The aesthetics of game design including character development, level design, game play experience, and delivery systems are covered. Flow, game theory, and game play gestalt are considered. Alternate gaming paradigms and emerging forms are encouraged.

4 credits

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2023
Experimental Game Design (4c)
  • Robert F. Nideffer
Seats Taken: 26/26
Experimental Game Design (4c)
  • Robert F. Nideffer
Seats Taken: 0/22
2022
Experimental Game Design (4c)
  • Kathleen Ruiz
Seats Taken: 18/26
Experimental Game Design (4c)
  • Robert F. Nideffer
Seats Taken: 26/22
2021
Experimental Game Design (4c)
  • Kathleen Ruiz
Seats Taken: 31/26
2020
Experimental Game Design (4c)
  • Silvia Ruzanka
  • Kathleen Ruiz
Seats Taken: 11/32
Experimental Game Design (4c)
  • Kathleen Ruiz
Seats Taken: 37/44
2019
Experimental Game Design (4c)
  • Kathleen Ruiz
Seats Taken: 10/16
Experimental Game Design (4c)
  • Silvia Ruzanka
  • Kathleen Ruiz
Seats Taken: 45/36
2018
Experimental Game Design (4c)
  • Kathleen Ruiz
Seats Taken: 17/16
Experimental Game Design (4c)
  • Silvia Ruzanka
Seats Taken: 25/19
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007