This course combines an introduction to traditional visual arts and digital media and serves as a foundation for work in game design and interactive art. Using studio projects that incorporate physical media, digital imaging and computer code, students develop their formal vocabulary, observational skills, and their understanding of issues in visual and interactive arts.
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 |
Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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2022 |
Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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2021 |
Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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2020 |
Art For Interactive Media (4c)
|
Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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2019 |
Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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2018 |
Art For Interactive Media (4c)
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Art For Interactive Media (4c)
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2017 | ||||
2016 | ||||
2015 | ||||
2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 |