Game Studies Theory and Praxis

GSAS-6100

As foundational course in the practice of critical game design, this course introduces students to major theorists in the field of game studies and topics including theories of play, space, narratology, ludology, identity, representation, culture and society. Students make integrative connections between theory and practice with a semester-long iterative design project, including critical writing, paper prototyping and peer feedback. Students explore game studies concepts both in a traditional research paper format, and in design practice.

3 credits
Prereqs:
none

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2024
Game Stdies Theory & Praxis (3c)
  • Robert F. Nideffer
Seats Taken: 0/19
2023
Game Stdies Theory & Praxis (3c)
  • Robert F. Nideffer
Seats Taken: 9/19
2022
Game Stdies Theory & Praxis (3c)
  • Robert F. Nideffer
Seats Taken: 10/15
2021
Game Stdies Theory & Praxis (3c)
  • Robert F. Nideffer
Seats Taken: 13/15
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