A foundational course in concepts and techniques in digital 3D, for animation, games, and digital art. This course focuses on methods and aesthetics in creating digital 3D objects, spaces, and characters, including modeling, texturing, and lighting, as preparation for further courses in the 3D Animation curriculum.
Spring | Summer | Fall | ||
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(Session 1) | (Session 2) | |||
2023 |
3d Digital Modeling (4c)
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3d Digital Modeling (4c)
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2022 |
3d Digital Modeling (4c)
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3d Digital Modeling (4c)
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2021 |
3d Digital Modeling (4c)
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3d Digital Modeling (4c)
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2020 |
3d Digital Modeling (4c)
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3d Digital Modeling (4c)
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2019 |
3d Bootcamp (4c)
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3d Digital Modeling (4c)
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2018 |
3d Bootcamp (4c)
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3d Bootcamp (4c)
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2017 |
3d Bootcamp (4c)
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2016 | ||||
2015 | ||||
2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 | ||||
2006 | ||||
2005 | ||||
2004 | ||||
2003 | ||||
2002 | ||||
2001 | ||||
2000 | ||||
1999 | ||||
1998 |