Art for Interactive Media

GSAS-1040

This course combines an introduction to traditional visual arts and digital media and serves as a foundation for work in game design and interactive art. Using studio projects that incorporate physical media, digital imaging and computer code, students develop their formal vocabulary, observational skills, and their understanding of issues in visual and interactive arts.

4 credits
Prereqs:
none

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2024
Art For Interactive Media (4c)
  • Nina Stanley
Seats Taken: 26/38
2023
Art For Interactive Media (4c)
  • Nina Stanley
Seats Taken: 35/38
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 11/19
Art For Interactive Media (4c)
  • Nina Stanley
Seats Taken: 20/19
2022
Art For Interactive Media (4c)
  • Kolel Christopher Pryor
Seats Taken: 38/38
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 17/19
Art For Interactive Media (4c)
  • Claire M. Thomas
  • Benjamin Chia-Ming Chang
Seats Taken: 18/19
2021
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 35/38
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 17/19
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 17/19
2020
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 40/38
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 10/20
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 39/38
2019
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 25/19
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 22/19
2018
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 21/19
Art For Interactive Media (4c)
  • Robert F. Nideffer
Seats Taken: 44/41
2017
2016
2015
2014
2013
2012
2011
2010
2009
2008
2007
2006
2005
2004
2003
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1998