This course explores the complex roles and relationships of art, education, and technology by giving students direct experience in the community. Students will develop a plan to work with a media arts center, community organization, or school; final teams will produce real-world arts and education projects that can become significant additions to their professional portfolio. The projects can include a range of practices including but not limited to traditional arts, creative writing, creative IT, community art, and activism. Graduate students who take this course will write a mid-term and final paper, plus offer an independent public presentation of their work.
| Spring | Summer | Fall | ||
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| (Session 1) | (Session 2) | |||
| 2023 | ||||
| 2022 | ||||
| 2021 |
Art, Community And Technology (4c)
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| 2020 |
Art, Community And Technology (4c)
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| 2019 |
Art, Community And Technology (4c)
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Art, Community And Technology (4c)
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| 2018 |
Art, Community And Technology (4c)
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| 2017 |
Art, Community And Technology (3c)
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| 2016 | ||||
| 2015 | ||||
| 2014 | ||||
| 2013 | ||||
| 2012 | ||||
| 2011 | ||||
| 2010 | ||||
| 2009 | ||||
| 2008 | ||||
| 2007 | ||||