Advanced Computer Systems

ECSE-4320

Key design principles and techniques of modern computer hardware, including instruction-level, data-level, and thread-level parallelism in CPU and GPU, cache and memory hierarchy, DRAM and non-volatile memory technologies and solid-state drive, and heterogeneous and disaggregated computing architecture. Advanced infrastructure software design techniques and algorithms, including indexing data structure, transaction, storage model, and consistency and consensus. Course projects to gain advanced programming skills and deepen the understanding of modern computer hardware and software.

3 credits

Past Term Data

Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Spring Summer Fall
(Session 1) (Session 2)
2024
2023
Advanced Computer Systems (3c)
  • Tong Zhang
Seats Taken: 7/30
Advanced Computer Systems (3c)
  • Tong Zhang
Seats Taken: 10/30
2022
2021
2020
2019
2018
2017
2016
2015
Plasma Engineering (3c)
  • Kenneth A Connor
Seats Taken: 5/0
2014
2013
Plasma Engineering (3c)
  • Kenneth A Connor
Seats Taken: 2/0
2012
Plasma Engineering (3c)
  • Kenneth A Connor
Seats Taken: 2/0
2011
Plasma Engineering (3c)
  • Kenneth A Connor
Seats Taken: 2/0
2010
Plasma Engineering (3c)
  • Kenneth A Connor
Seats Taken: 4/0
2009
Plasma Engineering (3c)
  • Kenneth A Connor
Seats Taken: 1/0
2008
Plasma Engineering (3c)
  • Paul Matthew Schoch
Seats Taken: 1/1
2007
Plasma Engineering (3c)
  • Paul Matthew Schoch
Seats Taken: 3/0
2006
2005
2004
2003
2002
2001
2000
1999
Plasma Engineering (3c)
  • Thomas P Crowley
Seats Taken: 12/20
Plasma Engineering (3c)
  • Thomas P Crowley
Seats Taken: 4/30
1998