This course will survey classic papers and current research in computer graphics. Topics include: advanced ray tracing, global illumination, photon mapping, subsurface scattering, mesh generation and simplification, subdivision surfaces, volumetric modeling, procedural modeling and texturing, weathering, physical simulation, appearance models. Course activities include programming assignments, oral presentations, and a term project.
Spring | Summer | Fall | ||
---|---|---|---|---|
(Session 1) | (Session 2) | |||
2025 | ||||
2024 | ||||
2023 | ||||
2022 | ||||
2021 | ||||
2020 | ||||
2019 | ||||
2018 | ||||
2017 | ||||
2016 | ||||
2015 | ||||
2014 | ||||
2013 | ||||
2012 | ||||
2011 | ||||
2010 | ||||
2009 | ||||
2008 | ||||
2007 | ||||
2006 | ||||
2005 | ||||
2004 | ||||
2003 | ||||
2002 | ||||
2001 | ||||
2000 | ||||
1999 | ||||
1998 |