# Game Development I

## GSAS-4520

This class is a practical primer for anyone interested in a career in the rapidly evolving industry of video gaming. It is an intense, team-based, project-based course in which students will closely follow the actual game development cycle, with each team producing a complete PC game.

4 credits
Prereqs:
GSAS-2540 Intro To Game Programming
and
GSAS-2510 Intro To Game Design

# Past Term Data
Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Simple View
Detailed View

| Spring | Summer | Fall
--- | --- | --- | ---
| (Session 1) | (Session 2) |
2024 |  |  | Game Development I (4c) Yiyuan Zeng Eric Louis Ameres Seats Taken: 45/45
2023 |  |  | Game Development I (4c) Yiyuan Zeng Eric Louis Ameres Seats Taken: 39/45
2022 |  |  | Game Development I (4c) Benjamin Chia-Ming Chang Eric Louis Ameres Seats Taken: 46/45
2021 |  |  | Game Development I (4c) Benjamin Chia-Ming Chang Eric Louis Ameres Seats Taken: 54/45
2020 |  |  | Game Development I (4c) Benjamin Chia-Ming Chang Eric Louis Ameres Seats Taken: 65/55
2019 |  |  | Game Development I (4c) Benjamin Chia-Ming Chang Eric Louis Ameres Rebekah Gamin Arcovitch Seats Taken: 64/75
2018 |  | Game Development I (4c) Marc Christian Destefano Seats Taken: 6/20 | Game Development I (4c) Rebekah Gamin Arcovitch Marc Christian Destefano Seats Taken: 54/60
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