# Intro To Game Programming

## GSAS-2540

This hands-on class introduces many fundamental concepts in game development. Students will learn to program multiple video games. Topics include render loops, rigid body dynamics, interfaces, event and messaging systems, and co-routines.

4 credits
Prereqs:
none

# Past Term Data
Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
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Detailed View

| Spring | Summer | Fall
--- | --- | --- | ---
| (Session 1) | (Session 2) |
2024 | Intro To Game Programming (4c) Yiyuan Zeng Seats Taken: 44/44 |  | Intro To Game Programming (4c) Yiyuan Zeng Seats Taken: 5/19
2023 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 41/44 |  | Intro To Game Programming (4c) Yiyuan Zeng Eric Louis Ameres Seats Taken: 38/38
2022 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 46/44 |  | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 21/19
2021 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 47/38 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 16/19 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 23/19
2020 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 53/50 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 19/19 | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 22/19
2019 | Intro To Game Programming (4c) Eric Walsh Eric Louis Ameres Seats Taken: 66/57 |  | Intro To Game Programming (4c) Eric Louis Ameres Seats Taken: 22/38
2018 | Intro To Game Programming (4c) Marc Christian Destefano Seats Taken: 19/19 |  |
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