# Topics in Game Research

## GSAS-6200

Topics in Games Research is a special topics course for the Critical Game Design MS and PhD program in which students are exposed to cutting-edge research being conducted by faculty, learn advanced scholarly research methods, and experience a research-infused pedagogy. The content of this course will shift each semester, reflecting the research focus of the faculty member who offers it. This course may also be used to develop new curriculum. May be taken multiple times for credit.

3 credits
Cross-listed with:
GSAS-4960 Topics in Games
Prereqs:
none

# Past Term Data
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Not Offered
Offered as Cross-Listing Only
No Term Data
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| Spring | Summer | Fall
--- | --- | --- | ---
| (Session 1) | (Session 2) |
2023 | Topics In Game Research (3c) Robert F. Nideffer Seats Taken: 14/19 |  | Topics In Critical Game Design (3c) James Wilson Malazita Seats Taken: 6/14
2022 | Topics In Game Research (3c) Benjamin Chia-Ming Chang Sylvain Payen Seats Taken: 12/38 |  | Topics In Game Research (3c) Kathleen Ruiz Seats Taken: 15/19
2021 | Topics In Game Research (3c) Kathleen Ruiz Seats Taken: 11/19 |  | Topics In Game Research (3c) Nicholas J. Mizer Seats Taken: 16/19
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