# Lighting, Rendering, Cinema

## GSAS-4200

A course exploring methods for 3D computer lighting, rendering, and camera authoring. We will discuss strong foundational theory from film in regards to lighting and cinematography. The course will focus on producing high fidelity rendered images and video for animation, games, and digital art.

4 credits
Prereqs:
none

# Past Term Data
Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Simple View
Detailed View

| Spring | Summer | Fall
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| (Session 1) | (Session 2) |
2024 |  |  | Lighting, Rendering, Cinema (4c) Philip Kimmel Vanderhyden Seats Taken: 7/19
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