# Learning & Advanced Game Ai

## COGS-4430

In this course students will explore machine learning techniques to automate the design process of digital games. The course will provide hands-on experience using topics such as Decision Trees, Neural Networks, Genetic Algorithms, and Reinforcement Learning. The course will also introduce psychological theories about peoples' decision-making and emotional processes and how they relate to players' experience in games. The course will consist of a combination of lectures, presentations by students, class discussions, and independent study.

4 credits
Cross-listed with:
COGS-6430 Learning & Advanced Game Ai
Prereqs:
one of:
COGS-4420 Game Ai CSCI-4150 Introduction To Artificial Intelligence

# Past Term Data
Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Simple View
Detailed View

| Spring | Summer | Fall
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| (Session 1) | (Session 2) |
2026 |  |  |
2025 |  |  |

2024

Learning & Advanced Game Ai (4c)

- Mei Si

Seats Taken: 13/19

2023 |  |  |

2022

Learning & Advanced Game Ai (4c)

- Mei Si

Seats Taken: 8/19

2021 |  |  |

2020

Learning & Advanced Game Ai (4c)

- Mei Si

Seats Taken: 10/15

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