# Game Studies Theory & Praxis

## GSAS-6100

As foundational course in the practice of critical game design, this course introduces students to major theorists in the field of game studies and topics including theories of play, space, narratology, ludology, identity, representation, culture and society. Students make integrative connections between theory and practice with a semester-long iterative design project, including critical writing, paper prototyping and peer feedback. Students explore game studies concepts both in a traditional research paper format, and in design practice.

3 credits
Prereqs:
none

# Past Term Data
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Not Offered
Offered as Cross-Listing Only
No Term Data
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| Spring | Summer | Fall
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| (Session 1) | (Session 2) |
2026 |  |  |

2025

Game Studies Theory & Praxis (3c)

- James Wilson Malazita

Seats Taken: 5/19

2024

Game Stdies Theory & Praxis (3c)

- Robert F. Nideffer

Seats Taken: 14/19

2023

Game Stdies Theory & Praxis (3c)

- Robert F. Nideffer

Seats Taken: 9/19

2022

Game Stdies Theory & Praxis (3c)

- Robert F. Nideffer

Seats Taken: 10/15

2021

Game Stdies Theory & Praxis (3c)

- Robert F. Nideffer

Seats Taken: 13/15

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