# Learning and Advanced Game AI

## COGS-4430

In this course students will explore machine learning techniques to automate the design process of digital games. The course will provide hands-on experience using topics such as Decision Trees, Neural Networks, Genetic Algorithms, and Reinforcement Learning. The course will also introduce psychological theories about peoples' decision-making and emotional processes and how they relate to players' experience in games. The course will consist of a combination of lectures, presentations by students, class discussions, and independent study.

4 credits
Cross-listed with:
COGS-6430 Learning and Advanced Game AI CSCI-4966 Topics in CSCI CSCI-6961 Topics in CSCI
Prereqs:
none

# Past Term Data
Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Simple View
Detailed View

| Spring | Summer | Fall
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| (Session 1) | (Session 2) |
2024 |  |  |
2023 |  |  |
2022 |  | Learning & Advanced Game Ai (4c) Mei Si Seats Taken: 8/19 |  |
2021 |  |  |
2020 |  |  | Learning & Advanced Game Ai (4c) Mei Si Seats Taken: 10/15
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