# GSAS-2510: Introduction to Game Design

# Introduction to Game Design

## GSAS-2510

This course looks at the mathematics of game theory from a psychological perspective and serves as a primer in video game design. The psychology of players and designers are discussed, as well as the cognitive processes that people use when solving game-related puzzles. Additional topics include logic, human frailty, role playing, artificial intelligence, kinesics, theater, and human-computer interaction.

4 credits
Prereqs:
none

# Past Term Data
Offered
Not Offered
Offered as Cross-Listing Only
No Term Data
Simple View
Detailed View

| Spring | Summer | Fall
--- | --- | --- | ---
| (Session 1) | (Session 2) |

2023

Intro To Game Design (4c)

- Yiyuan Zeng
- Brandi Lee Ann Brace

Seats Taken: 57/57

2022

Intro To Game Design (4c)

- Luke Fischbeck
- Robert Ashcraft
- James Wilson Malazita

Seats Taken: 61/57

2021

Intro To Game Design (4c)

- Sylvain Payen

Seats Taken: 59/57

2020

Intro To Game Design (4c)

- Sylvain Payen

Seats Taken: 16/19

Intro To Game Design (4c)

- James Wilson Malazita
- Sylvain Payen

Seats Taken: 54/57

2019

Intro To Game Design (4c)

- James Wilson Malazita

Seats Taken: 59/57

2018

Intro To Game Design (4c)

- James Wilson Malazita

Seats Taken: 21/19

Intro To Game Design (4c)

- Brian Anthony Shurtleff
- Marc Christian Destefano
- James Wilson Malazita

Seats Taken: 61/57

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