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builtin
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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components
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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npc
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death effect, minor tweaks
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2020-11-14 02:25:37 +01:00 |
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render
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implement bmfont rendering
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2020-08-29 08:59:46 +02:00 |
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scene
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death effect, minor tweaks
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2020-11-14 02:25:37 +01:00 |
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sound
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nuke saved bgm state if it was previously stopped
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2020-11-05 23:10:15 +01:00 |
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bmfont.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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bmfont_renderer.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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builtin_fs.rs
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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bullet.rs
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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caret.rs
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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common.rs
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death effect, minor tweaks
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2020-11-14 02:25:37 +01:00 |
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encoding.rs
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shift-jis encoding support
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2020-09-13 05:30:56 +02:00 |
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engine_constants.rs
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Add complete implementation of Balfrog fight
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2020-11-04 10:06:02 +01:00 |
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entity.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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frame.rs
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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inventory.rs
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Add game saving support
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2020-10-30 02:29:53 +01:00 |
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lib.rs
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death effect, minor tweaks
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2020-11-14 02:25:37 +01:00 |
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live_debugger.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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macros.rs
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make texture size table case insensitive
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2020-09-11 14:58:50 +02:00 |
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main.rs
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Initial Android support and some ggez rewrite
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2020-10-07 16:08:12 +02:00 |
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map.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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menu.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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physics.rs
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Various minor tweaks and fixes
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2020-10-31 15:32:13 +01:00 |
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player.rs
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death effect, minor tweaks
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2020-11-14 02:25:37 +01:00 |
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player_hit.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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profile.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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rng.rs
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rng inlining
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2020-09-05 06:26:01 +02:00 |
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shared_game_state.rs
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Water shader and motion interpolation
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2020-11-07 18:17:01 +01:00 |
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stage.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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text_script.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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texture_set.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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touch_controls.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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ui.rs
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out-of-tree ggez and huge performance improvements
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2020-11-05 00:25:18 +01:00 |
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weapon.rs
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add fireball and snake
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2020-10-02 03:30:42 +02:00 |