[package] name = "doukutsu-rs" description = "A re-implementation of Cave Story (Doukutsu Monogatari) engine" version = "0.99.0" authors = ["Alula", "dawnDus"] edition = "2018" [lib] crate-type = ["lib"] [[bin]] name = "doukutsu-rs" path = "src/main.rs" test = false bench = false required-features = ["exe"] [profile.release] lto = "off" panic = "abort" [profile.dev.package."*"] opt-level = 3 [package.metadata.bundle] name = "doukutsu-rs" identifier = "io.github.doukutsu_rs" version = "0.99.0" resources = ["data"] copyright = "Copyright (c) 2020-2022 doukutsu-rs dev team" category = "Game" osx_minimum_system_version = "10.12" [features] default = ["default-base", "backend-sdl", "render-opengl", "exe"] default-base = ["scripting-lua", "ogg-playback", "netplay"] ogg-playback = ["lewton"] backend-sdl = ["sdl2", "sdl2-sys"] backend-glutin = ["winit", "glutin", "render-opengl"] render-opengl = [] scripting-lua = ["lua-ffi"] netplay = ["tokio", "serde_cbor"] editor = [] hooks = ["libc"] exe = [] android = [] [dependencies] #glutin = { path = "./3rdparty/glutin/glutin", optional = true } #lua-ffi = { path = "./3rdparty/luajit-rs", optional = true } #winit = { path = "./3rdparty/winit", optional = true, default_features = false, features = ["x11"] } #sdl2 = { path = "./3rdparty/rust-sdl2", optional = true, features = ["unsafe_textures", "bundled", "static-link"] } #sdl2-sys = { path = "./3rdparty/rust-sdl2/sdl2-sys", optional = true, features = ["bundled", "static-link"] } bitvec = "0.20" byteorder = "1.4" case_insensitive_hashmap = "1.0.0" chrono = "0.4" cpal = "0.13" directories = "3" downcast = "0.11" funty = "=1.1.0" # https://github.com/bitvecto-rs/bitvec/issues/105 glutin = { git = "https://github.com/doukutsu-rs/glutin.git", rev = "8dd457b9adb7dbac7ade337246b6356c784272d9", optional = true, default_features = false, features = ["x11"] } imgui = "0.8.0" image = { version = "0.23", default-features = false, features = ["png", "bmp"] } itertools = "0.10" lazy_static = "1.4.0" lewton = { version = "0.10.2", optional = true } libc = { version = "0.2", optional = true } log = "0.4" lua-ffi = { git = "https://github.com/doukutsu-rs/lua-ffi.git", rev = "e0b2ff5960f7ef9974aa9675cebe4907bee0134f", optional = true } num-derive = "0.3.2" num-traits = "0.2.12" paste = "1.0.0" sdl2 = { git = "https://github.com/doukutsu-rs/rust-sdl2.git", rev = "95bcf63768abf422527f86da41da910649b9fcc9", optional = true, features = ["unsafe_textures", "bundled", "static-link"] } sdl2-sys = { git = "https://github.com/doukutsu-rs/rust-sdl2.git", rev = "95bcf63768abf422527f86da41da910649b9fcc9", optional = true, features = ["bundled", "static-link"] } serde = { version = "1", features = ["derive"] } serde_derive = "1" serde_cbor = { version = "0.11.2", optional = true } serde_json = "1.0" simple_logger = { version = "1.16", features = ["colors", "threads"] } strum = "0.20" strum_macros = "0.20" tokio = { version = "1.12.0", features = ["net"], optional = true } # remove and replace when drain_filter is in stable vec_mut_scan = "0.4" webbrowser = "0.5.5" winit = { git = "https://github.com/alula/winit.git", rev = "6acf76ff192dd8270aaa119b9f35716c03685f9f", optional = true, default_features = false, features = ["x11"] } xmltree = "0.10.3" #[build-dependencies] #gl_generator = { version = "0.14.0", optional = true } [target.'cfg(target_os = "windows")'.dependencies] winapi = { version = "0.3", features = ["winuser"] } windres = "0.2" [target.'cfg(target_os = "macos")'.dependencies] objc = "0.2.7" [target.'cfg(target_os = "android")'.dependencies] ndk = "0.3" ndk-glue = "0.3" ndk-sys = "0.2" jni = "0.19"