declare type EventHandler = (this: void, param: T) => void; declare interface DoukutsuPlayer { x(): number; y(): number; velX(): number; velY(): number; }; declare interface DoukutsuScene { /** * Returns the tick of current scene. */ tick(): number; /** * Returns player at specified index. */ player(index: number): DoukutsuPlayer | null; }; declare namespace doukutsu { /** * Plays a PixTone sound effect with specified ID. */ function playSfx(id: number): void; /** * Changes current music to one with specified ID. * If ID equals 0, the music is stopped. */ function playMusic(id: number): void; function on(event: "tick", handler: EventHandler): EventHandler; function on(event: string, handler: EventHandler): EventHandler; };