From d572aebe3265f413c7ddce73f2c9e98eae9188c7 Mon Sep 17 00:00:00 2001 From: alula <6276139+alula@users.noreply.github.com> Date: Sun, 9 Jan 2022 09:14:32 +0100 Subject: [PATCH] Tyrone lied --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index bc3cc62..b0f1cee 100644 --- a/README.md +++ b/README.md @@ -28,14 +28,13 @@ Vanilla Cave Story does not work yet because some important data files have been - ~~https://github.com/Clownacy/CSE2/archive/enhanced.zip - copy `game_english/data` from archive to the runtime directory (place you run the executable from, usually project root)~~ - https://github.com/nxengine/nxengine-evo/releases/download/v2.6.4/NXEngine-v2.6.4-Win32.zip - copy `NXEngine-evo-2.6.4-xxx/data` from the archive to runtime directory -**Cave Story+** +**Cave Story+ (no full support)** - SDL version (first released in 2011 on Steam) - PC release (Steam) - Copy `data` folder from installation directory ([guide for Steam](https://steamcommunity.com/sharedfiles/filedetails/?id=760447682)) to the runtime directory. - PC release (Epic Games Store) - Essentially the same thing as with Steam version. - PC release (Humble Bundle) - Essentially the same thing as with Steam version. - KAGE version (first released in 2017 on Switch) - - PC release - Sadly not there yet but Tyrone mentioned it's coming in 2021. - Switch release - (tested only with eShop version) Extract `data` directory from romfs. Requires a hacked console and a recent and legal copy of the game. If you don't know how, look in Google how to exactly do that because the methods really differ. #### Mandatory screenshots