From 8f4aff55b24077937805201630cd44de4853359d Mon Sep 17 00:00:00 2001 From: alula <6276139+alula@users.noreply.github.com> Date: Tue, 4 May 2021 04:27:06 +0200 Subject: [PATCH] Update README.md --- README.md | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 8dafbc5..bc3cc62 100644 --- a/README.md +++ b/README.md @@ -30,9 +30,13 @@ Vanilla Cave Story does not work yet because some important data files have been **Cave Story+** -- PC release (Steam) - (Tested only with Steam version, both Windows and Linux builds) Copy `data` folder from installation directory ([guide for Steam](https://steamcommunity.com/sharedfiles/filedetails/?id=760447682)) to the runtime directory. -- PC release (EGS) - (Untested, but the game is essentially the same as Steam release) Same thing as with Steam version. -- Switch release - (Tested once, no guarantee to work) You need a hacked Switch and physical release. Google should help you. +- SDL version (first released in 2011 on Steam) + - PC release (Steam) - Copy `data` folder from installation directory ([guide for Steam](https://steamcommunity.com/sharedfiles/filedetails/?id=760447682)) to the runtime directory. + - PC release (Epic Games Store) - Essentially the same thing as with Steam version. + - PC release (Humble Bundle) - Essentially the same thing as with Steam version. +- KAGE version (first released in 2017 on Switch) + - PC release - Sadly not there yet but Tyrone mentioned it's coming in 2021. + - Switch release - (tested only with eShop version) Extract `data` directory from romfs. Requires a hacked console and a recent and legal copy of the game. If you don't know how, look in Google how to exactly do that because the methods really differ. #### Mandatory screenshots @@ -50,6 +54,6 @@ Vanilla Cave Story does not work yet because some important data files have been - [ggez](https://github.com/ggez/ggez) - we took few bits from it while moving away to SDL2. - [@ClayHanson_](https://twitter.com/ClayHanson_) - for letting us use his .pxchar skin format from Cave Story Multiplayer mod. - [Cave Story Tribute Site](https://cavestory.org) - has lots of useful resources related to the game. -- [CSE2](https://github.com/Clownacy/CSE2) - widescreen fixes, mutual help in various things. +- [Clownacy](https://github.com/Clownacy) - widescreen camera code. - [LunarLambda for organism](https://gitdab.com/LunarLambda/organism) - which is being used by us as `.org` playback engine. - [@uselesscalcium](https://twitter.com/uselesscalcium) - Android port icon artwork