From 824ba2c287cdc96c2d5006adae5dd10360537818 Mon Sep 17 00:00:00 2001 From: alula <6276139+alula@users.noreply.github.com> Date: Sun, 16 Jan 2022 03:18:07 +0100 Subject: [PATCH] Update credits --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 71d22f2..9a5b5b3 100644 --- a/README.md +++ b/README.md @@ -47,9 +47,9 @@ Vanilla Cave Story does not work yet because some important data files have been #### Credits - Studio Pixel/Nicalis for Cave Story -- [ggez](https://github.com/ggez/ggez) - we took few bits from it while moving away to SDL2. +- - [@uselesscalcium](https://twitter.com/uselesscalcium) - Android port icon artwork +- Daedily - banner / server icon artwork +- [ggez](https://github.com/ggez/ggez) - parts of it are used in `crate::framework`, notably the VFS code. - [@ClayHanson_](https://twitter.com/ClayHanson_) - for letting us use his .pxchar skin format from Cave Story Multiplayer mod. -- [Cave Story Tribute Site](https://cavestory.org) - has lots of useful resources related to the game. - [Clownacy](https://github.com/Clownacy) - widescreen camera code. -- [LunarLambda for organism](https://gitdab.com/LunarLambda/organism) - which is being used by us as `.org` playback engine. -- [@uselesscalcium](https://twitter.com/uselesscalcium) - Android port icon artwork +- [LunarLambda for organism](https://gitdab.com/LunarLambda/organism) - used as basis for our Organya playback engine.