From 79a6c930607b36c6c01be4bd6408a48539a225dc Mon Sep 17 00:00:00 2001 From: Alula <6276139+alula@users.noreply.github.com> Date: Mon, 28 Jun 2021 07:27:36 +0200 Subject: [PATCH] Fix 'Load Game' behaving incorrectly when no save is present --- src/shared_game_state.rs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/shared_game_state.rs b/src/shared_game_state.rs index 9129f05..7a69088 100644 --- a/src/shared_game_state.rs +++ b/src/shared_game_state.rs @@ -291,6 +291,7 @@ impl SharedGameState { } pub fn start_new_game(&mut self, ctx: &mut Context) -> GameResult { + self.reset(); #[cfg(feature = "scripting")] self.lua.reload_scripts(ctx)?;