diff --git a/src/graphics/texture_set.rs b/src/graphics/texture_set.rs index a5e69d5..6ad1d4a 100644 --- a/src/graphics/texture_set.rs +++ b/src/graphics/texture_set.rs @@ -528,7 +528,7 @@ impl TextureSet { ) -> GameResult> { let path = self .find_texture(ctx, &constants.base_paths, name) - .ok_or_else(|| GameError::ResourceLoadError(format!("Texture {} does not exist.", name)))?; + .ok_or_else(|| GameError::ResourceLoadError(format!("Texture \"{}\" is missing.", name)))?; let glow_path = self.find_texture(ctx, &constants.base_paths, &[name, ".glow"].join(""));