From 4b0b667ed5d691903b71d123cb12876e8d2f1c71 Mon Sep 17 00:00:00 2001 From: dawnDus <96957561+dawndus@users.noreply.github.com> Date: Mon, 7 Mar 2022 08:51:12 -0500 Subject: [PATCH] Properly fix balrog cutscene and undo NPC 0 change --- src/npc/ai/balrog.rs | 1 + src/npc/ai/misc.rs | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/npc/ai/balrog.rs b/src/npc/ai/balrog.rs index 33b2793..bf06785 100644 --- a/src/npc/ai/balrog.rs +++ b/src/npc/ai/balrog.rs @@ -275,6 +275,7 @@ impl NPC { if self.y < 0 { self.npc_type = 0; + self.spritesheet_id = 20; // NpcSym state.sound_manager.play_sfx(26); state.quake_counter = 30; } diff --git a/src/npc/ai/misc.rs b/src/npc/ai/misc.rs index 0c94beb..eaf33e3 100644 --- a/src/npc/ai/misc.rs +++ b/src/npc/ai/misc.rs @@ -24,8 +24,8 @@ impl NPC { self.anim_rect.left = 0; self.anim_rect.top = 0; - self.anim_rect.right = 0; - self.anim_rect.bottom = 0; + self.anim_rect.right = 16; + self.anim_rect.bottom = 16; Ok(()) }