diff --git a/README.md b/README.md index 4ef8932..759afb3 100644 --- a/README.md +++ b/README.md @@ -75,18 +75,9 @@ Vanilla Cave Story does not work yet because some important data files are embed ![cs+](https://i.imgur.com/DIlz4eo.jpg) -#### why rust, it's a hipster language lol - -The project is a result of me wanting to build something in a new programming language for memes. - -I had an idea of writing my own CS engine long time before and I would've very likely picked C++17/20 and SDL2, but after -all I've picked Rust instead because it seemed quite interesting for me. - -Would 90% of end-users running this thing care about the programming language software was written in? After all who tf cares if the performance is the same (and maybe a slightly better), but you also get a lot of various benefits? - #### Credits - Studio Pixel for Cave Story - [Cave Story Tribute Site](https://cavestory.org) - for LOTS of useful resources related to the game. -- [Clownacy for CSE2](https://github.com/Clownacy/CSE2) - some game logic reference / mutual help in reverse engineering bitfields and other shit. -- [LunarLambda for organism](https://gitdab.com/LunarLambda/organism) - for reimplementing Organya in Rust, which is used by us as `.org` playback engine. +- [Clownacy/Cucky for CSE2](https://github.com/Clownacy/CSE2) - some game logic reference / mutual help in reverse engineering bitfields and other shit. +- [LunarLambda for organism](https://gitdab.com/LunarLambda/organism) - which is being used by us as `.org` playback engine.